Tip 1
Find the loner
The digit that appears once, hiding at the intersection of the only row and column that name it.
Try it on the play pageFour short animations covering the core solving techniques. Watch them, then give them a try on the play page.
Tip 1
The digit that appears once, hiding at the intersection of the only row and column that name it.
Try it on the play pageTip 2
Once a digit is on the board twice, the remaining row + column lock the third placement to one cell.
Try it on the play pageTip 3
C3 sits on its row, its column, and both long diagonals — usually the easiest cell to solve second.
Try it on the play pageTip 4
When row + column leave you with two candidates, the long diagonal is the constraint that breaks the tie.
Try it on the play pageBrowser demo
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