Tips & Tricks

Four short animations covering the core solving techniques. Watch them, then give them a try on the play page.

Tip 1

Find the loner

The digit that appears once, hiding at the intersection of the only row and column that name it.

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Tip 2

Third placement reveals itself

Once a digit is on the board twice, the remaining row + column lock the third placement to one cell.

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Tip 3

Center cell, four constraints

C3 sits on its row, its column, and both long diagonals — usually the easiest cell to solve second.

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Tip 4

Diagonals as tiebreakers

When row + column leave you with two candidates, the long diagonal is the constraint that breaks the tie.

Try it on the play page

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